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#include <stdio.h> #include <stdlib.h>
typedef struct Node //定义队列的结点结构体 { int data; struct Node* next; struct Node* pre; } Node;
Node* initQueue() { Node* Q = (Node*)malloc(sizeof(Node)); Q->data = 0; Q->pre = Q; Q->next = Q; return Q; }
void enQueue(Node* Q, int data) { Node* node = (Node*)malloc(sizeof(Node)); node->data = data; node->next = Q; node->pre = Q->pre; Q->pre->next = node; Q->pre = node; Q->data++; }
int isEmpty(Node* Q) { if (Q->data == 0 || Q->next == Q) { return 1; } else { return 0; } }
int deQueue(Node* Q) { if (isEmpty(Q)) { return 0; } else { Node* node = Q->next; Q->next = Q->next->next; Q->next->pre = Q; return node->data; } }
void printQueue(Node* Q) { Node* node = Q -> next; while (node != Q) { printf("%d -> ", node -> data); node = node -> next; } printf("NULL\n"); }
int main() { Node* Q = initQueue(); enQueue(Q, 1); enQueue(Q, 2); enQueue(Q, 3); enQueue(Q, 4); printQueue(Q); printf("dequeue = %d\n", deQueue(Q)); printf("dequeue = %d\n", deQueue(Q)); printQueue(Q); return 0; }
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